posted 7 hours ago
in
java, opensource, programming, search, optimization
( 7 views | 4 jaas | 2 saves | reply )
“Character animation in video games—whether manually key-framed or motion captured—has traditionally relied on codifying skeletons early in a game's development, and creating animations rigidly tied to these fixed skeleton morphologies. This paper introduces a novel system for animating characters wh more...
posted 2 weeks ago
in
games, graphics, programming, animation
( 21 views | 6 jaas | 3 saves | reply )
“Instructions: The server will think up a word, and add it to the end of the list above. Type in the first word that comes to mind and press enter, or click "Frac!". If nothing comes to mind, click on more...
posted 2 weeks ago
in
programming, web, computer, markov, free-association
( 31 views | 3 jaas | reply )
posted 2 weeks ago
in
programming, probability, bayes, markov
( 18 views | 5 jaas | 2 saves | reply )
“The "I challenge your challenge!" scenario is particularly amusing. And on top of the two issues Scott highlights, there are other social problems with challenge/response spam blocking. Although I've had great success with POPFile, which uses Bayesian filtering techniques, I more...
posted 4 months ago
in
google, ruby, rails, computers, distributed, mapreduce
( 16 views | 6 jaas | 1 save | reply )
posted 4 months ago
in
humor, programming, knuth, tic-tac-toe
( 47 views | 5 jaas | 1 save | reply )
posted 3 months ago
in
economics, politics, programming, allende, chile, cybersyn
( 11 views | 4 jaas | 1 save | reply )
Unfeasible: it means impossible. Since no engineer is going to admit something is impossible, they use this word instead. When an engineer says something is "non-trivial," it's the equivalent of an airline pilot calmly telling you that you might encounter more...
Don't underestimate the power of survival of the fittest. And don't EVER make the mistake that you can design something better than what you get from ruthless massively parallel trial-and-error with a feedback cycle. That's giving your intelligence much too much credit.&am more...
posted 6 months ago
in
design, linux, philosophy, programming, code, engineering, folksonomy
( 72 views | 26 jaas | 2 saves | reply )
posted 6 months ago
in
programming, web, erlang, rest, database, couchdb, webap
( 6 views | 3 jaas | reply )

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