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This is less of a post and more of a random thought, but I really wish that more MMOGs 1) had spears and 2) made them cool to use. I’ve always thought that spears and their derivations were particularly interesting more...
posted 9 months ago in design, gaming, weapons, mmorpgs38 views | 4 jaas | reply )
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“This will change the way we play sci-fi MMOs. Our team is creating a game that will introduce the next innovative approach to the genre, and we feel to MMOs themselves. We based the game in a vision of society’s more...
posted 8 months ago in games, technology, gaming, mmorpgs, earthrise7 views | 1 jaa | reply )
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They just keep taking and taking and taking, and it's still never, ever enough.
posted 8 months ago in comic, webcomic, world-of-warcraft, mmorpgs12 views | 1 jaa | reply )
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By default, Xfire doesn't seem to like Cosmos as the launcher for World of Warcraft. We can fix that.
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Erlang whitepaper on applicability of distributed programming to unstable environs.
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Guild Wars online editable environment.
posted 3 years ago in games, wiki, mmorpgs, guild-wars, forums2 views | 1 jaa | reply )
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Here’s another contradiction about virtual worlds. This one is about character ownership. The left-wing point of view is that you project some of yourself into the virtual world, you build up social capital, and you become part of a community. more...
posted 3 years ago in philosophy, blog, mmorpgs, reply, play, virtual-worlds2 views | 1 jaa | reply )
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Why World of Warcraft's quest system may be the core of its desirability.
posted 3 years ago in design, games, world-of-warcraft, mmorpgs, quests1 view | 1 jaa | reply )
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Last week on "Make this!" I mashed up Microsoft's SPOT technology with MP3 players. This week I'm thinking that the Flickr API could be used to change the way millions of people play MMORPGs (Massive Multiplayer Online Role Playing games). more...
posted 3 years ago in games, funny, world-of-warcraft, flickr, mmorpgs2 views | 1 jaa | reply )

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