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“Alright, so now you have a sense of who the players are. Now it’s time to see the actual game, and the relative strengths and weaknesses of their strategies. But before I drop the science on you, let’s get some more...
posted 1 month ago in games, politics, rts, dawn-of-war, president4 views | 2 jaas | reply )
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“"Our mantra is that things can only go in if they're f*****g amazing," says Relic's Jonny Ebbert, the lead designer for Dawn of War 2. "It has to have massive visual impact." Behind him loom giant images from Games Workshop's more...
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“Politics are like real-time strategy games. They involve a careful gathering of resources and split-second decisions of their use. Ideally, the combination of tactical strategy and a more urgent pace than turn based would produce a typical match like speed more...
posted 1 month ago in games, politics, rts, dawn-of-war, president3 views | 1 jaa | reply )
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